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Wang ZhiyuanAIGC Film Creator
01 / 06

He Thought I Would Always Wait

  • Complete production
  • AI live-action drama
  • End-to-end production

A completed ten-episode AI live-action drama with an existing total runtime of approximately 15 minutes 33 seconds, tracing the evidence chain from script understanding and visual assets through camera and storyboard planning to the final film.

Project One cover artwork showing the Mercer Group headquarters
02 / 06

Complete film

03 / 06

Project overview

A completed ten-episode AI live-action drama with an existing total runtime of approximately 15 minutes 33 seconds, tracing the evidence chain from script understanding and visual assets through camera and storyboard planning to the final film.

Project status
Complete production / AI live-action drama / End-to-end production
Individual role
End-to-end production
Responsibility note
Responsible for the full production pipeline, from visual development and shot planning through AI video generation and final post-production
Production scope
Photoreal live-action visual asset development / Storyboard and shot planning / AI video generation / Post-production integration
04 / 06
  • Character assets
    Character design of Derek in casual business attireCharacter design of Derek in a formal black tuxedoCharacter design of Derek's more mature mid-story appearanceCharacter reference showing Derek's shirtless proportionsCharacter design of Molly wearing her statement necklaceCharacter design of Molly's polished late-story appearanceCharacter design of Molly in relaxed vacation attireCharacter design of Yara in her everyday professional outfitCharacter design of Yara's confident late-story appearanceCharacter design of Yara in an elegant evening gownCharacter design of the Hale Group CEO in a tuxedoCharacter design of the Hale Group human-resources executive
  • Scene assets
    Modern boardroom concept with a long table and city viewsInterior concept for Derek's executive officeEnvironment concept for an elegantly lit gala dinnerEnvironment concept for the Hale Group's tall corporate lobbyNighttime environment concept of a highway exit and rampEnvironment concept for a hotel balcony overlooking the seaContemporary living-room concept in a neutral color paletteSecond exterior concept for the Mercer Group office buildingThird exterior concept for the Mercer Group office buildingNarrow back-of-house service corridor environment conceptWarm restaurant environment set beside a vineyardUrban street environment with surrounding storefronts and buildings
  • Prop assets
    Multi-angle prop study of a red Ferrari sports carMulti-view study of a gray luxury sedan with a MERCER.Y plateClose-up of a yellow note carrying a bitter breakup messageMolly's social story showing a wristwatch at a restaurant tableMolly's social feed featuring a sports car, restaurant, and seaside selfieMolly's social story selfie on a hotel balcony at sunsetBlue archive box filled with documents for the Atlas projectAnnotated final budget documents for the Atlas project
05 / 06

From planning to shot

  1. Planning referenceShot plan mapping camera positions for a character exiting a vehicle

    Shot plan mapping camera positions for a character exiting a vehicle

  2. Planning referenceBlocking plan tracing a character's movement through the scene

    Blocking plan tracing a character's movement through the scene

  3. Planning referenceShot plan for the ending sequence's framing and camera placement

    Shot plan for the ending sequence's framing and camera placement

  4. Planning referenceShot plan charting character and camera movement in a traveling scene

    Shot plan charting character and camera movement in a traveling scene

  5. Planning referenceOverhead blocking plan for principal character positions and eyelines

    Overhead blocking plan for principal character positions and eyelines

  6. Planning referenceCamera-blocking plan for the tow-truck sequence in an underground garage

    Camera-blocking plan for the tow-truck sequence in an underground garage

06 / 06

Asset and final-shot comparisons

  1. Asset

    Derek's shirtless character asset compared with the approved Episode Two shot

    Final shot

    Derek's shirtless character asset compared with the approved Episode Two shot
  2. Asset

    Molly's necklace look compared with the approved Episode Nine shot

    Final shot

    Molly's necklace look compared with the approved Episode Nine shot
  3. Asset

    Yara's mid-story design compared with the approved Episode Five shot

    Final shot

    Yara's mid-story design compared with the approved Episode Five shot
  4. Asset

    The red Ferrari asset compared with the approved Episode Seven shot

    Final shot

    The red Ferrari asset compared with the approved Episode Seven shot
  5. Asset

    The urban street environment compared with the approved Episode Nine shot

    Final shot

    The urban street environment compared with the approved Episode Nine shot
  6. Asset

    The vineyard restaurant environment compared with the approved Episode Two shot

    Final shot

    The vineyard restaurant environment compared with the approved Episode Two shot